Arcane Lineage Stat Calculator
Count to three before you meditate. The orb will not refund a Speed stack.
Each level in Arcane Lineage gives three stat points. This calculator is a browser counter so you can plan a target level before you press M on the mat. It does not write to the game. The Soul Tree guide still owns the orb. The builds page still owns the sermon.
Spend three points per level across Strength, Arcane, Endurance, Speed, and Luck.
Points to spend: 30
- Strength
- Arcane
- Endurance
- Speed
- Luck
Early lives last longer with Endurance and Luck. Magic lines want Arcane. Physical lines want Strength.
How to use it in town
Set the level you are walking toward. Spend the budget. If the remaining count goes red, you overspent — remove points before you copy the spread into the Spirit Domain. Race starting stats are not included because lineages differ and we will not invent a fake base table. Add your B-menu numbers on paper if you care about the last two points.
What the bars mean
- Strength — swords, spears, daggers, fists.
- Arcane — staffs, missiles, later Wizard forks.
- Endurance — the difference between a lesson and a wipe.
- Speed — turn order and field movement. Not a dodge.
- Luck — loot, including the shard you keep meaning to farm.
Beginners should see Endurance and Luck rise first. The widget will hint. It will not lock the sliders. You are allowed to build a joke. The slam is allowed to answer.
After you commit
Meditate, spend, return, fight. If the spread feels wrong at the next boss, you planned as if you cannot respec — because you mostly cannot. A new soul slot or a shard is the reset button, and both cost more than reading this page twice.
Use the class picker if you still do not know which damage bar you should be feeding. Use combat if the real problem was never arithmetic.\n\n## Sample first-ten-level spends\n\nThese are town plans, not endgame parsers. Copy them into the widget, then adjust two points after you see your race in B.\n\nWarrior or Martial Artist. Level 10 budget is 30. Put 12 in Endurance, 9 in Luck, 9 in Strength. Speed waits. Arcane stays at zero. You are buying wipes you can walk away from and a shard chance that is not a joke.\n\nSlayer or Thief. Same Endurance and Luck spine. The leftover 9 go into Strength. Status kits still hit something. A Speed stack does not apply poison for you.\n\nWizard. 12 Endurance, 9 Luck, 9 Arcane. If that looks boring, good. Boring is how a Coward user survives until the party exists. Do not dump the whole 30 into Arcane because a video said missiles scale.\n\nAfter Super Class, you may tilt. Paladin and Monk keep buying health on the Soul Tree even when the calculator starts showing spare Strength. Assassin and Impaler can feed the damage bar once yellow is boring. Necromancer still wants a body in front of the missiles.\n\nIf the remaining count is red, you did not discover a hidden fourth point. You typed a number twice. Fix the slider before you meditate. The orb will not argue.\n\n## Common slider mistakes\n\nDo not treat Luck as a dump you skip forever. The shard farm is a Luck farm. Do not treat Speed as a dodge stat. The bar is still yellow. Do not copy a level 30 Paladin parse onto a level 8 cestus. The calculator will let you. The slime pack will not.\n\nIf you are choosing between two leftover points, put them in Endurance. Later levels can buy Strength. They cannot buy back a wipe you already took.
Frequently Asked Questions
Quick answers to the most common questions.
How many stat points do I get per level?
Three. Difficulty does not change the count. It only changes how fast you earn the Essence to level.
Does the calculator include race bonuses?
No. Add your current B-menu numbers yourself. Lineages differ and we will not invent a base table.
Can I reset stats in-game?
Treat the spend as permanent. Extra slots and shard wipes are the expensive redo.
When do I start stacking Speed?
After Endurance and Luck look honest and yellow is already boring. Speed is turn order, not a dodge.